• For Parents
    • Q: What is Cartoon Network Game Creator 2?
    • A: The Game Creator 2 is an application that gives you the power to create your own action games and share them with the world. It gives you a set of easy-to-use tools to customize your game however you wish. When you finish building a game, you can send it to Cartoon Network's game gallery for other fans to play and rate. The gallery makes it easy for you to play other people's games, rate them, sort them and even share them with your friends.
    • Q: Can my child play and build games without an account?
    • A: Yes! Anyone can start playing or building games immediately. But if you want to build games and send them to the gallery for everyone to play, you need to register for an account. Also, by registering and logging in, players can keep track of all the games they build and see what other people think of their games.
    • Q: How does my child register for an account?
      What information do they have to provide?
    • A: Click the login link at the top of the screen or in the Your Games section on the left side of the screen. It will give you the option to log in (if you already have an account) or register (if you don't have an account yet.). Here is a picture of our registration screen.

    • A: All who login will be asked to provide a unique user name for the account, and a password they will use to access it. A valid email account will be necessary to join. All users will be expected to accept the Terms of Use and the Privacy Policy.
    • Q: I see you ask for an e-mail address during registration. How do you use e-mail addresses?
    • A: For children under the age of 13, we will ask for the child's e-mail address, which will not be stored in a retrievable form but instead using a "hash" or unique code generated from the email address that will allow us on a one-time basis to respond to an inquiry from the child regarding a lost user name or password. For individuals age 13 and over, we may collect and store an e-mail address to use in the case of forgotten passwords and to send newsletters and/or marketing information for which the individual has consented.
    • Q: How much interaction is there between players?
    • A: There is no direct interaction between players, but there is a sense of community that develops from sharing your games with other people and playing games other people have built. We encourage everyone to explore both the BUILD and PLAY options in Game Creator 2.
    • Q: Can players share personal information with other players?
    • A: No. Players are identified only by their creator name, a screen name they choose when they register for an account.
    • Q: How can players share the games they've built with their friends?
    • A: There are many ways players can share the games they've built. To share via Facebook or Twitter, simply click the appropriate icon at the lower right of the game window to post an update with a link to the game. You may be asked to enter your log-in details if you were not currently logged in. To share via Email, just click on the SEND E-MAIL button at the lower right of the game window to send a friend an e-mail with a link to the game. Just enter your child's name and their friend's e-mail and click SEND. Or you can click on the COPY LINK button, which will show you a link you can copy (Ctrl-C) and paste (Ctrl-V) it into any IM, e-mail or blog to invite friends to try out your game.
    • Q: What if I see a game that has inappropriate content?
    • A: All created games are first submitted to moderation before being approved. While it's highly unlikely you'll find anything inappropriate in a game, if you do, you can alert Cartoon Network by clicking on the red FLAG AS INAPPROPRIATE button in the lower left of the game window.
    • Q: My child sent a game to the gallery, but it never showed up there.
    • A: Games are only added to the gallery after they are reviewed and approved by one of our moderators. If it has been a short time since your child sent the game in, the moderators may not have had the chance to review it yet. If it has been a longer time, the moderators may have decided not to approve it because of inappropriate content.
    • Q: My child had a game in the gallery, but now it's gone. What happened to it?
    • A: Occasionally, a game may be reported for inappropriate content. If our moderators determine the game is inappropriate, they will remove it from the gallery.
    • Q: What are the minimum system requirements to use the Cartoon Network Game Creator 2?
    • A: You must have at least 256 MB of RAM and the latest version of the Flash player. (If you're not sure about Flash, you can download the latest versions at: http://www.adobe.com/downloads/) We highly recommend a broadband connection, Windows XP or Vista, and the latest version of Internet Explorer or Firefox for the best experience. Performance may vary depending on your particular system.
  • Safety
  • Whether you're building and playing games with the Cartoon Network Game Creator 2 or visiting other sites on the World Wide Web, there are several common sense rules you should always follow to make sure you're safe.
  • 1.You should never share your personal information online. It's private, and you should keep it that way. Never tell anybody online your real name, address, phone number, e-mail address or any other personal information that could identify you. And when you register a screen name for anything, make sure you don't use any personal information in your screen name, either.
  • 2.Make your passwords hard to guess and don't share them with anybody. Passwords are like the keys to your online accounts. Just as you wouldn't give strangers the keys to your house, you shouldn't give anybody the passwords that let them get inside your online accounts, either. Only you, or your parents, should know your passwords.
  • 3.The World Wide Web is a public place anybody can access. No matter how private you think a Web site might be, remember that any information or opinions you share there could potentially be seen by anybody in the world, including your parents, your friends or even complete strangers. And once you make something public on the Web, it can be really hard to take it back. So don't share anything you want to keep private.
  • 4.The online world is very different from the real world. When you have a conversation in the real world, you can see the person's facial expressions, body language, tone of voice and other informational cues about that person. But when you chat online, you have no idea if that person is really who they say they are. So be very careful when you're making online friendships.
  • 5.Downloads can be dangerous. Of course, not all downloads are dangerous, but sometimes they might have viruses or other bad stuff that could ruin your computer. It's a good idea to use helpful things like virus protection programs or firewalls to protect your computer. But nothing can protect you as well as simple common sense. Be very careful about what you download, and never download anything if you don't know what it is or who it's from.
  • 6.Read the privacy policies for Web sites you visit, especially ones that ask for registration. If you're giving a Web site information-any information at all-it would be a good idea to know how they intend to use that information. A Web site's privacy policy should tell you how the site will handle your information and whether they'll be sharing it with anyone else.
  • 7.Never be afraid to ask for help from an adult you know. If somebody online makes you feel unsafe, or you encounter something online that you don't understand or makes you feel uncomfortable, tell a parent or other trusted adult about it. If a friend you met online wants to meet you in person, you should definitely tell a parent or other trusted adult about that. In fact, if any of the safety rules above are confusing to you, just grab an adult and ask them to explain it to you in more detail. Understanding and following all of these rules will help you be safer while you're having fun on the World Wide Web.